As a part of my battle arena project, I had to model and texture a barrel in Maya. I learned how to UV unwrap the polygons and create a texture in Photoshop.
I initially found the process quite difficult but after going over the tutorial several times I progressed with my 3D modelling.
I initially found the process quite difficult but after going over the tutorial several times I progressed with my 3D modelling.
Model without texture
Model with texture
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